A Link to the Past - Dungeon Expansion
Complete Playthrough
Design Commentary
Description: A brand new dungeon created for The Legend of Zelda: A Link to the Past with the Unity Engine. A Link to the Past is one of my favorite games, so I set out to determine what makes a "great" dungeon and implement one of my own.
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Highlights:
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Recreated the Zelda dungeon gameplay engine in C#, including movement, combat, camera scrolling, and UI.
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Researched Zelda dungeon design and published an article detailing what makes a "great" dungeon.
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Designed and Implemented an entirely new dungeon with unique puzzles, items, and enemies.
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Project Length: 2 Months
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Team Size: 1
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Languages: C#
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Tools: Unity Engine and Adobe Photoshop
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Attributions: The majority of the art and sound assets were taken from Nintendo's The Legend of Zelda: A Link to the Past purely for educational design purposes.
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Downloads: 64-Bit Windows / 32-Bit Windows (Xbox One Controller Needed)