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Call of Duty: Modern Warfare II (2022)

Reveal Trailer

Description:  Joining High Moon Studios in 2022 allowed me to contribute to the final year of development for Call of Duty: Modern Warfare II. I was tasked with fixing sporadic bugs and making quality-of-life improvements across various levels in the MWII campaign.

 

Although I wish I could have provided even more support for this game, my team was primarily responsible for future Call of Duty projects, including Modern Warfare III and Black Ops 6.

Languages: C++, GSC Script

Tools: Radiant Level Editor, Perforce, Visual Studio 

Highlights:

  • Introduced a new animation feature to the Call of Duty engine which allowed client-side animations to notify the server when significant frames in the animation had occured.

  • Improved the usability for the "Spotter Scope" (utilized in multiple campaign levels).

  • Fixed bugs related to grenades, perks, weapons and UI.

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